In today's competitive mobile game market, developers are constantly seeking innovative ways to monetize their games without compromising the player experience. Two popular monetization models have emerged as frontrunners in the free-to-play space: rewarded video ads and offerwalls. But which one delivers better results for your game? Let's dive into the world of mobile game development and explore both strategies to help you make an informed decision.
What Sets Rewarded Video Ads Apart?
Rewarded video ads are short, engaging video advertisements that players can choose to watch in exchange for in-game rewards. These value exchanges provide a win-win situation for both developers and players: players receive premium currency or extra lives, while developers earn ad revenue. The key characteristics of rewarded video ads include:
- Short duration: Typically 15-30 seconds, sometimes up to 60 seconds
- Immediate rewards: Players receive their reward instantly after completion
- Low commitment: Minimal time investment required from players
- Passive engagement: Players simply watch without additional interaction
- Standardized format: Consistent experience across different ad networks
The Power of Offerwalls
Offerwalls present players with a curated list of tasks or offers they can complete to earn in-game rewards. These might include downloading and trying new apps, completing surveys, signing up for services, or making purchases with partner brands. The rewards are typically more substantial than those offered through rewarded video ads, reflecting the higher level of engagement required.
Offerwalls are characterized by:
- Varied time commitments: From quick app downloads to lengthy surveys
- Higher reward values: More substantial in-game currency or premium items
- Active engagement: Players must take specific actions beyond passive viewing
- Diverse offer types: Apps, surveys, subscriptions, purchases, and more
- Personalized experience: Offers can be targeted based on player demographics and behavior
Which Monetization Model Reigns Supreme?
The average revenue per daily active user (ARPDAU) varies significantly between rewarded video ads and offerwalls. The ARPDAU for rewarded video ads typically ranges from $0.01 to $0.05, while offerwalls can generate ARPDAUs of up to $0.20 or more.
When to Choose Offerwalls
Offerwalls tend to perform better when targeting specific player demographics:
- Players aged 25-45 with disposable income for subscriptions and purchases
- Users in tier-1 countries (US, UK, Canada, Australia) where offer values are highest
- Engaged players who spend significant time in your game daily
- Players who already make in-app purchases, indicating comfort with digital transactions
When Rewarded Video Ads Shine
Rewarded video ads excel when targeting:
- Younger demographics (13-24) who prefer quick, passive engagement
- Players in emerging markets where offer availability may be limited
- Casual players with shorter session times
- Users who rarely make in-app purchases
Genre-Specific Strategies
Certain game genres align better with each monetization model:
- Offerwalls excel in strategy games, RPGs, city builders, and management games where premium currency has clear, long-term value.
- Rewarded video ads work better for hyper-casual games, puzzle games, action games, and games with simple monetization systems.
Implementation Complexity
Offerwalls require more sophisticated implementation and ongoing management. You'll need to handle offer tracking, reward distribution, customer support for failed completions, and fraud prevention. Rewarded video ads are plug-and-play solutions that require minimal ongoing maintenance once implemented.
Can Both Models Coexist?
Many successful games implement both rewarded video ads and offerwalls, creating a comprehensive monetization strategy. By combining the strengths of each model, you can create a hybrid approach that drives revenue and enhances player engagement.