Wearable Landscape

Smartwatches require different approaches than phones. Interactions are brief, screens are small, and context is key. Design for glanceability.

Design Principles

Keep interactions under 2 seconds when possible. Focus on the most critical information. Use haptic feedback. Design for quick glances.

Apple Watch Development

Use SwiftUI for watchOS development. Leverage complications for at-a-glance information. Handle background refresh efficiently.

Wear OS Development

Build with Jetpack Compose for Wear OS. Use curved layouts. Implement rotary input support. Optimize for multiple screen shapes.

Complications and Tiles

Complications (watchOS) and Tiles (Wear OS) provide quick access to app information. Keep data fresh with background updates.

Health Integration

Leverage HealthKit (iOS) and Health Connect (Android) for fitness data. Request only necessary permissions.

Testing Strategies

Test on real devices whenever possible. Simulators don't replicate the full wrist experience.